The News

Last updated on 05/25/2016

  1. The way big damage spells works has been changed! Used to be, big mobs would almost always save vs. spell and only take half damage :( The Always Right Immortals(TM) have taken pity on silly mages and given them a way to fight back: improving their own save vs spell will also improve their chances of landing those novas and fires and bolts and other smashy spelly things :) Posted on 05/25/2016
  2. You will also see some skills removed, and a few other cooler ones added in their stead. Posted on 05/25/2016
  3. If you want to be sneaky and more like a Proper Vampire(TM), you won't resort to bloodlust, but will rather drain your victim. Draining in a fight will cause your victim to lose interest in your and switch *away* from beating on you. Drain's damage has also been improved. Bitey bitey. Also, if your victim cannot SEE you when you drain them, your damage is doubled! Posted on 05/25/2016
  4. Bloodlust gives you MEGA damage and a MONDO HP boost. Use this if you want to bring the pain and fight toe to toe with your foe. Posted on 05/25/2016
  5. Form of wolf and form of bat have merged into one bat form (not batman form, just bat form). You know it, you love it, but now it has a cooler name. Posted on 05/25/2016
  6. Okay vampires, lots of changes for you, so listen up! Posted on 05/25/2016
  7. Ally has been modified to temporarily set the align of victim to the max of that align if the caster is of the same align. Ally is also now available to Paladins. Posted on 05/25/2016
  8. Fundamentalists have been reworked somewhat. The preach skill has been rewritten to do something rather....different :) They are now able to ask their god for divine intervention, a powerful skill. Posted on 05/25/2016
  9. Charmies just got a little safer. You want these guys at your next party! Posted on 05/25/2016
  10. Heaven just got a little cheaper.. Kids cover your eyes! Posted on 05/25/2016